Paller and Suzuki do a compact review on efforts to define the source of consciousness, arguing against the mysterian position that consciousness is beyond the scope of human understanding. They suggest that this position is like many other flaws in our common intuitions about consciousness. One of these is that if you direct your attention to something you must be aware of it. Not so, as this motion-induced blindness example demonstrates [posted video, focus on the center dot].
If paying attention doesn’t guarantee awareness (as is the case in blindsight - in which objects can be discriminated without awareness of seeing them), what is the crucial ingredient? Current work suggests that exchange of information between specific cortical areas seems to be essential.
A clip:The awareness we each have of our own body and our place in the world seems to be distinctly natural and fundamental. Yet the conscious experience of having a body can be bizarrely disrupted in patients with right parietal damage, who sometimes deny ownership of an entire arm. The rubber-hand illusion is another striking phenomenon, whereby seeing someone rubbing a fake hand while feeling the simultaneous tactile sensation on your own hand momentarily makes you feel that the fake hand is yours. In an even more extreme way, altered neural activity can produce an out-of-body experience.These unusual perceptual experiences are no less ‘real’ than the sensation of a self inside a body. This standard way we each think of our self is a manufactured sensation, learned on the basis of sensory relationships across modalities. Awareness of a self inhabiting a body is not as obligatory as it seems: it is likely to have evolved for a behavioral advantage.Why does the brain construct the sensation of a self inside a body? One answer appeals to the idea that you fare better in a social environment when you can attend to your own needs and predict what will happen next, including what other people are going to do. To make this work, specific brain mechanisms evolved to construct models of the attention and intentions of others and to localize them in the corresponding people’s heads. The social neuroscience theory of consciousness [see my post on Graziano’s ideas] postulates that these same brain mechanisms were adapted to construct a model of one’s own attention and intentions, localized in one’s own head and perceived as consciousness. If so, a primary function of consciousness is to allow us to predict our own behavior.
Another fragment of text:…the neural processes that generate the subjective timing of a conscious decision that is seemingly instantaneous may be separate from the more protracted, unconscious processes that generate the content of the decision. The feeling of freely deciding at the precise time of our choosing may be a widespread illusion, albeit a beneficial one that promotes moral behavior and helps us to flourish as social beings.
Finally,When we recognize the shortcomings of common assumptions about consciousness, we are in a better position to develop an integrative understanding of the origin, evolution, development, and subjectivity of consciousness. Instead of emphasizing a single paradigm for examining awareness, we can be enriched by enlisting a variety of approaches, combining functional, biological, social, and computational perspectives.
"A Sketch of the Whole Complicated Subject of Universal History" by R. H. Quaytman.
This print is part of our most recent Library Council publication, produced by the artist and The Grenfell Press to benefit the Library and Archives of The Museum of Modern Art.
Each print in the edition of 26, lettered a-z, accompanies a leather-bound, deluxe copy of Tom Tit Tot, by Susan Howe and R.H. Quaytman. You can see Susan Howe and Quaytman in conversation with the editor of our Library Council publications, May Castleberry, at this year’s New York Art Book Fair at MoMA PS1. They are the keynote presentation of the 7th Annual Contemporary Artists’ Books Conference.
Cinderella Pencil Test
When I first saw this, I actually teared up a little. The notes on the frames make it so much more amazing. That is true art.
Q:Hello! So I am absolutely terrible at arguing, but my OC is not supposed to be. He is way more persuasive and clever than I am, and he can easily win a debate, so how can I RP someone who is far above my level? I'm afraid of writing weak arguments that will make him look stupid.
It’s actually really easy to be good at arguments and debates, especially if you’re in an rp setting and can make shit up. :D Here are some personal tips from me on how to construct an argument. Remember the PEA! Point, evidence, analysis. Before constructing any argument, try to know what your point is. Try to write a topic sentence, as concise as possible, like “The Avengers will kick the X-Men ass in a battle located in New York City”. Evidence! Try to have at least three pieces of evidence possible in order to back up your point, and always analyze this evidence afterwards. “Because The Avengers have Captain America” Evidence! “Who really has a nice ass and no one can beat his ass cause he has the best one, duh!” Analysis! “Because Wolverine will totally help the Avengers. As seen in graphic novel blah blah blah, Wolverine’s loyalty lies with the Avengers and not with the X-Men.” That’s basically how I would do it in any sort of essay writing slash pseudo debate scenario.
Here are some links to help you with constructing arguments:
- Constructing a Logical Argument
- 5 Ways to Win a Debate
- The Best Way to Win an argument
- Quick tips to winning debates
- Debate tips and tricks
- Top 10 tips on winning an argument
- How to win Arguments
- How to win every argument
- How to win an argument
Depending on how you want to play your character, there are a lot of ways to be persuasive. Your character can be more intellectual, coming up with good points to persuade someone to do good. Or, your character can be cunning and achieve it through subtle psychological hints and body language. For example, if you’re drinking with someone, every time that person laugh, by taking a drink you can make them associate the happy and free feeling of being drunk with you. So they naturally listen to you more. Obviously, that’s really sneaky, so it’s up to your character traits on whether that would be included. All persuasive characters have one thing in common and that’s confidence. So as the writer, you have to be confident in what your character’s motivations are. Be sure that you know why your character is persuading someone to do as such. Is it because they always want to be right? Or, is it because they are more manipulative?
Here are some links to help:
- Manipulation character tips
- The 21 principles of persuasion
- How to be persuasive
- Principles of persuasion
- How to speak with persuasively
- How to be persuasive and not get persuaded
And for playing someone more clever than you are, google helps. Really. I’m currently playing an electrical engineer and I have no idea how to even begin. But it’s always about the research. When a specific topic comes up like, building a tiny robot camera, I google how to build a robot camera. It’s legitimately all I do for every character. When I roleplay Hawkeye, I think I had thirty tabs open at one point telling me how to shoot an arrow and how to calculate wind direction affecting said arrow. So you know, bullshit a little bit, and google a little bit. Throw really long words at your roleplayer and it’s all good.
Here are some links:
- Kgillsrpc’ writing a witty character
- writing-questions-answered’s how to write a smart character
- Forum: how to create a smart character when you yourself aren’t smart
- How to write characters that are smarter than you are
Hope that helps!
How to flumox a 13-year-old
Ask them to imagine what the world will be like when they are 64.